If you think you’re a dedicated scifi fan, check this out. Using 3Dstudio Max and a lot of dedication, the Original Series USS Enterprise 1701 is being recreated entirely in 3D, including the interior! This was done using the available blueprints for the ship, and is about 550,000 polys. You can follow the entire project on the 3DBuzz Forum thread right here.
Dedication like this to Trek is impressive, so we had to ask the creator some questions.
When did you decide to tackle this?
2 1/2 – 3 years ago. I was working on the idea of modding for Bethesda’s Elder scrolls series and the Eidos Thief series.
At the time, I was working on a mod for THIEF III and realized that I was going to need to build some meshes to
accomplish what I wanted done. That started me learning to use Blender and 3dstudio Max. I intended initially just to build the bridge; but, once I got started, …
How long has it taken to get to the point you’re currently at?
Well, it’s headed for 3 years now. I couldn’t tell you how many actual hours are involved in the model. Never bothered to log the hours overall. It’s just been an interesting spare time project for me.
What’s been the biggest challenge so far?
Having no formal training can create problems here and there; but, that has not been so bad. The real problem is with the subject matter. Reference material is sparse. To the extent you can find an image of some prop, it might be out of focus, shot in the background too small to see clearly, in poor light, you name it. So it can take 3-5 hours of research at times for every hour of modelling.
When you finally complete it, what’s next? A Star Wars ship maybe?
Something smaller lol. I’ve had people ask me to take on the Enterprise D, the Nostromo, An Imperial cruiser from Star Wars, you name it. But I think the next thing will be Serenity from Firefly. And though I’ve joked about it here and there, I’d love to do a dupe of the statue of Jayne Cobb from that series as well.. from the episode “Jaynestown”. The elites seem to have scuttled that show because it wasn’t “globalist” enough for them; so, I’m for keeping it alive.
Thanks for giving your time to both this project and our questions.
Cool. Thank you. One last thing I’d like to say if it’s ok. The build is crossposted to several sites; but, the main thread is at 3dbuzz for a reason. They host IMHO the best training material available on the web bar none and are some seriously great people. Can’t thank them enough for playing host to this build for all this time.