One if the big complaints some people had with Diablo III was that there really wasn’t too much of a reason to keep playing once you hit level 60. You’re gear would just get damaged and you would just farm items over and over, and the game became boring enough for a lot of players that they just ended up quitting. Blizzard released patch 1.0.4 today, and as part of it comes the Paragon system that includes 100 more levels to advance your character beyond level 60.
The official D3 site explains how it’ll work:
- After you hit level 60, any further experience you earn from killing monsters will begin to count toward Paragon levels
- There are 100 Paragon levels
- Every Paragon level will reward you with:
- Core stats such as Strength, Dexterity, Intelligence, and Vitality in amounts similar to what you’d gain from a normal level
- 3% Magic Find and 3% Gold Find
- In addition, a distinctive increasingly-impressive border will surround your character portrait in the in-game party frame to denote your Paragon progression, with a new frame earned after every ten levels. Your Paragon level will also be visible to other players wherever your normal level is shown
In addition, your character portrait will become more and more epic as you go up in Paragon levels. This will definitely bring players back who quit, and is more bad news for Guild Wars 2.